Here’s a series of concepts for my lurker interface. This would be the full image view interface. If images permit, you can read my notes. :)
Tonight, We Dine In…
Code. Immense amounts of code.
I’ll be working on releasing a beta of my lurker. I’ve already sketched out a simple UI for both the thumbnail view and full image view. UI and interaction shouldn’t be all that hard. Making it perfect though, that’s a whole other story.
I also need to create a smart loading system. The loading system is what’ll take the most time but is the most crucial aspect. It’ll prevent what happened with my script attempting to lurk nekomimichan.
JavaScript go!
Q:Your EVE related WH stuff looks really promising and would be ace for any wh corp :)
Thanks! I’m really looking forward to pushing out a beta client soon but I haven’t had the time to actually sit down to code it much.
Right now, however, I’ve gotten around to working on a very different approach - that could still be powered by WordPress - as I’m working on a fully graphical user interface. Hopefully it’ll be very user friendly and fun to use. I love good UI and user experience.
JavaScript, jQuery and OOP
This is going to take some figuring out…
I’ve got a project I’d like to work on that would use jQuery, SVG, and OOP.
- jQuery: Easy to use JavaScript library that I know a lot on. By far my favourite library, although it lacks native OOP support.
- SVG: I’ll be looking into plugins for jQuery but might resort to Raphael if need be. Creating vector graphic and anchor points is what I require for this project.
- OOP: Using traditional JavaScript coding just won’t cut it for this project. I’ll be handling a lot of objects with unique data for each one. I’ve also gotten into the practice of using OOP in PHP and love how it works, I’ll just need to learn how to make it work in JavaScript.
All of that combined would create a simple and highly intuitive user interface for storing small parcels of data that can be accessed. Now to put this all in concept and finally move to production.